Showing posts with label Jack Buser. Show all posts
Showing posts with label Jack Buser. Show all posts

Monday, August 16, 2010

Jack Buser and the Bullshit Factory


Recently I decided to go over some articles looking for funny Jack Moments. Let's see what ol' Electrobrain has said about Home, and decipher what the reality is.

From an IGN article:

We've got two announcements, the first of which is our relationship with Codename. It's a new company founded by some of the same folks who started IndieCade, which is the Sundance of the games industry, if you will.
Translated: "We started a partnership with a cheap developer who is trying to get out there, and we're using them as a last ditch effort to save Home since my poor business decisions have destroyed what Home could have been."
One of the core tenets of Home is that we're looking for good teams
Hey Jack, you might want to start by replacing yourself.
We have 14 million users worldwide.
No, you don't.
They can also make games for the Midway. Have you been to the Midway yet?
For those who aren't aware, the midway is plagued with bugs. These include bugs that literally steal your money.
Calendar first quarter revenues are up 3 times from the same period last year, so revenue growth is fantastic.
Oh Jack, you adorable liar.
IGN: How much money does that actually account for?
Jack Buser: We don't say estimates.
Translation: "We make exactly dick off of this program"
The PlayStation Home user is the most engaged, most hardcore PlayStation 3 user.
Yes, because when you ask hardcore gamers about home they giggle while furiously clapping their hands and jumping up and down.
Sometimes we'll see an article that has an inaccuracy in it and then you see the comments section. You'll see the users really rush to defend it, they're really passionate about it.
And as we all know, Home zealots are the epitome of intelligence. Just to be fair, there are still people defending the Sonic the Hedgehog cartoon which was canceled 16 years ago!

We really have two pillar strategies with Home this year, the first is this idea that Home is a social games platform.
This is one of the dodgiest answers ever given. That's like someone asking "What is going to be new with peanut butter this year?" and someone answering "Well, this year our plan is to concentrate our strategy on peanuts." Lemme see, as I'm aware you can only play a handful of the most basic games (Such as chess) "socially" with other players. Does this mean they're going to actually invest in Home? Jack, did you trade in that trust fund to support Home, since you pissed away it's budget on stupid revamps you didn't use?

IGN: Is there an official stance about maybe one day taking some of the simpler games to Facebook?

Jack Buser: Can you imagine?

IGN: Yeah, I just did.
That just made me cry laughing. Owned by IGN, the McDonalds of gaming news.

Our philosophy is to get the best and brightest developers who are passionate about these platforms.
I'm sorry Jack, I'm sure they misquoted you when you said that. Let me correct that: "Our philosophy is to get the obscurest and cheapest developers who are passionate about these platforms."
I don't think we'll ever be a hundred
understatement of the century.

Something as fundamental to Home as a shared social space is unknown on other platforms. That is allowing us as a company to really get steps, if not miles, ahead of the competition.
Which is why the PS3 is the lowest selling current generation console:



Oh Jack, Jack, Jack. There's no life I know, to compare with pure imagination.

Wednesday, August 4, 2010

More insider information - HARD NUMBERS ARE HERE!


Well, it's now known what the virtual item sales are for Home. With all the Kotakus, IGNs, 1ups, and other gaming new sites out there, a tiny blog got them first. And they are SAD. A forewarning, these numbers don't include the income from advertising. This is only the sales from micro-transactions, and only for the USA.

Home rakes in on average $125k a week. That's right Home fanatics, it's not even breaking a million per month. Hence the reason it's quite possibly being canceled in the near future.

So who's to blame for all of this? Well first off there's Katherine De Leon, who is responsible for the virtual spaces in Home. So when the [all] spaces bugged out, she would be the one to blame. We reported prior to this that they had hired someone to "revamp" Home, and it turns out it was Katherine who did the hiring. She hired a woman by the name of Celia Pearce, who claims:
Celia Pearce is a game designer, author, researcher, teacher, curator and artist, specializing in multiplayer gaming and virtual worlds, independent, art, and alternative game genres, as well as games and gender. She began designing interactive attractions and exhibitions in 1983, and has held academic appointments since 1998. Her game designs include the award-winning virtual reality attraction Virtual Adventures (for Iwerks and Evans & Sutherland) and the Purple Moon Friendship Adventure Cards for Girls. She received her Ph.D. in 2006 from SMARTLab Centre, then at Central Saint Martins College of Art and Design, University of the Arts London.
Her website can be found here. Be warned, her website is an eyesore that challenges even the worst Geocities pages of the late 1990s. Higher than Katherine though is Jack Buser. Jack Buser (seen here doing his best impression of Animal from the Muppets) has failed to keep Home's development moving forward. While most successful companies and software projects excel due to the teamwork and combined efforts of everyone involved, Jack Buser had made every attempt possible to do the polar opposite. Every member of the team, if it be Katherine De Leon, Glasswalls, CydoniaX, Locust_Star, Buggie, or [insert name here] has had issues with Buser. According to sources he's a bit bipolar and has an extreme fear of failure. So chances are he's scared shitless at the moment because Home is doing really poorly.

It seems to us Buser's biggest mistake is placing his responsibility as the director for Home on the shoulders of the dingbat Celia Pearce and her idea of what Home could be. She spent months hanging out at malls and theme parks, taking pictures, and put all this together into some sort of grandmaster "redesign for Home." So there you have it...the future of Home is a giant mall/amusement park designed by a clueless, socially inept middle-aged lady who billed so much money to Sony for this "work" she bought a house with it. She then passed off this piece of shit to Katherine who passed it off to Jack, who decided to bank Home's entire strategy for the year on it. Now, normally strategic direction of a platform should come from the DIRECTOR, don't you think? But since Jack is so incompetent he dove on this thing like a fat kid on cake.

Most of the costs for Home development are in London, but there's also a ton of money paid out to 3rd parties who also build a lot of their virtual spaces and items. In fact, this is how most stuff is being created for Home this year, since Katherine De Leon has managed to hog most of the budget for her internal team of about 25 people to only work on the piece of shit Home redesign.
Some other interesting information, we have discovered Home does have its own QA team and they also use Sony's internal QA. Each region also has their own. Katherine, Jack, and the Home business manager talk to game developers to try to convince them to make stuff for Home. Jack answers to the Senior Director of PSN Marketing, Susan Panico.

So we have to ask: Susan Panico, what the fuck is going on? Why are you letting this crap go on? Isn't it time to cut and run?

Saturday, July 31, 2010

Ten Signs Home is About to be Shitcanned


  1. Jack Buser and the rest of the Home team stubbornly refuse to release any profit numbers. Since it's release ing 2008 there hasn't been one single mention of Home's value. This is very likely due to incredibly poor sales. Companies that produce video games do not do so silently when successful. They let the public know exact figures in an effort to draw users and developers.
  2. Less and less public interest. The only time you see Home mentioned on gaming sites is when a child is molested or raped because of it, or because they ran out of other topics and needed filler. And that filler is usually a constant stream of negative opinions. Also, you don't see gaming sites make mention of Home's updates.
  3. CydoniaX has been fired.... and no one has replaced her. If her position was needed or necessary, chances are it would be filled fairly quickly. The fact that they have decided to not fill that spot suggests they haven't the budget for her former position to remain.
  4. Insider information provided to this blog has pointed out that Home's production cost far outweighs it's income. Home's development teams, it's community teams, and other costs make Home very, very cost ineffective. If there is a profit, that profit is an incredibly small sliver.
  5. Advertisers and game developers have started to pull out. You'll see that ads running in Home run a very long time. That's due to the fact that ad space in Home is cheap. Much cheaper then you'd expect. Also the cost to have your game be marked in home with a public or private space is slight. Home is desperately attempting to bring in new content from developers, but cannot do so without the funding needed. Which is made up of micro-transactions. Hence the reason Home has been dumping new clothing on users more and more.
  6. Two years AFTER closed beta is closing in with no sign of the beta tag going away. This has become less a sign of development, and more a sign of eternal developmental purgatory. Home has had very little to no advancement in it's time on the PS3. Whereas games like little big planet have gotten entirely new features, new content, and constant support. Home has just now started to produce buggy and poorly made "active items" which aren't very exciting or noteworthy.
  7. Home takes extreme measures to hide it's quality. I recall a video a few months back talking about Home's massive advancement (i.e. bullshit) and how it had hundreds of games. I actually signed in recently and tried to tally it up and I still don't see a hundred games. Unless you include the fact that most everything you operate in Home states "play game," including activating the disco in Rachet & Clank's area. If clicking something to operate a game is a reality, I suggest you try Microsoft Window's built in game called "start menu."
  8. The PlayStation Portable was expected to receive it's own type of miniature Home, called "RooM." It was cancelled due to overwhelming negative opinion during beta testing. Which was very similar to Home's closed beta where everyone said it was bland and stupid.
  9. Recent test groups for a newer version of Home have failed. Users hated it so much that further test market research was canned.
  10. Sony has reported a 5 BILLION DOLLAR LOSS IN SIX MONTHS. Down from 12 million in January to 7 billion in June for a whopping 42% loss. Sony will have to take measures to resolve this, which will likely include the end of products that aren't very good or don't make money. Which Home is both.
So for all the Conrads, Joannas, lilblues, Lockwoods, and the like, enjoy the moment. It's coming to an end.

Tuesday, July 27, 2010

More insider information


Via Email:

Home is NOT profitable despite Abuser's latest PR bullshit propaganda. The biz model may be a profitable one...anyone in the gaming/virtual world industry knows that microtransactions are EASY money. Keep pumping out those virtual shoes and idiots will buy them! HOWEVER...that doesn't make a dent of different to Home's PNL..bottom line, etc. (PNL = Profit & Loss) It costs millions to run Home. Any money they make is dependent upon virtual item and personal space sales, as well as all those tacky promotions they do, like the stupid Criss Angel thing for A&E. My sources told me Promotions at Sony have already pulled out most of the promised money for Home because it's not getting enough traffic. So unless the virtual swag sales are enough to cover the costs of a whole dev team in London, the inflated salaries of Jack, kdel, and the other aholes running SCEA, and production costs...ain't NO WAY Home will be profitable by Q4 of this year, if ever. And if it's not....here come the axe.
Hmmm, looks like Home could be on it's way out. WTF will I do then? Perhaps I'll start a blog devoted to raising indoor tropical plants. Or perhaps a fishing lure blog. Choices, choices.

Monday, July 12, 2010

More insider information


Via Email:

More dirt about Jack: last year he either dumped his wife (or vice versa) for being a coke-fueled party girl and gained sole custody of their daughter. Any appearances of the 2 of them before any of this happened made it clear that she thought he was a huge dork and sick of him. So none of this came as a big surprise. But around the time of his divorce is when he started acting extra-crazy on the job. He tried really hard to block GlassWalls, largely considered to be the best CM Home has, from being hired to Cyd's team probably because he is as prejudiced against gay people as women. It was also his idea to hire BuggieTechnica, the worst Home employee ever, who was ultimately fired for being a whiny bitch and hanging out on game forums all day, among numerous other offenses.

Katherine de Leon was an INTERN and former community manager (ha!) at Linden Lab only 3 years ago. How she managed to get the keys to the Home kingdom and fly around all over the country spinning her bullshit propaganda about Home is anyone's guess. She is nepotistic and hires all her best friends since they are the only people who can tolerate her....even some of them are looking to leave since she is such a horrible boss. Her latest hire was a woman whose virtual world development company failed and went bankrupt. Awesome choice. The 2 of them have a barely-concealed lesbo relationship and are plotting ways to be able to sleep with each other without getting in trouble with HR. Too bad "kdel" recently married a beard.

Not sure if this type of personal gossip is what you're looking for, but it sure is fucking entertaining, isn't it? Obvs I'm not going to get the true insider info about when exactly Home will self-destruct, but I'm sure it's not long now.

Friday, July 2, 2010

More insider information/Apology to the HCM

So recently I've been getting a LOT of information from the sinking ship that is home. I'd like to share that with you now.

A brief history of Home:
  1. Phil Harrison begins announcing the direction of Home, introduces media sharing, trophy room, etc.
  2. Phil Harrison quits after a disagreement with Kaz, the head guy in Japan.
  3. Katherine De Leon fills the spot of main producer
  4. Jack Buser, becomes Director of Home.
  5. CydoniaX, Glasswalls, Locust_Star become the HCM
  6. Home releases public beta
  7. Home operates for a year, under constant threat of being axed.
  8. Game journalists rip on Home constantly
  9. Katherine De Leon proposes a large scale redesign of Home, Focus groups hate it
Etc. Maybe sometime I'll actually make a timeline video or something. Here's some other interesting information:
  1. The Home Community management team is FORBIDDEN to speak of promised features that have not come to be
  2. Jack Buser might be losing his position
  3. Home is STILL UNDER THREAT of being shut down
  4. Game media still rip on home any shot they can, if they decide to acknowledge it at all.
  5. Jack Buser fired CydoniaX because she reported him to the Human Resources division of Sony for "sexism, abuse, manipulation, undermining, and generally turning his whole team against each other"
  6. Katherine De Leon is responsible for every space published in SCEA Home, so when something breaks, she is the one to ask about it.
I'd also like to humble myself at the moment, and speak a little bit about the HCM. Or what's left of it. Over the last six months of this blog, the HCM has taken quite a deal of punishment from this blog. We investigated them each in detail, and nitpicked their every move, post, and action.

Recently, I received an education about the HCM, and realized that they are not at fault for a good chunk of what we placed on their shoulders. However, Sony gave them zero permission to protect themselves nor gave them the ability to express what they were responsible for, and what they were not responsible for. This stemmed from above them, from the folks by the name of Jack Buser and Katherine De Leon. For months we have hounded and attacked the HCM because we assumed as many have that THEY are responsible for how shitty Home is. I have since discovered the truth.

What is disturbing to us is while we shit all over the HCM crew the people who were truly at fault sat in the background quietly, and allowed the HCM to accept all the blame for things that were their bosses' fault. That to me is even worse than the constant shit we've dumped on them over the last half a year.

Imagine enduring the abuse we can put out for half a year, knowing that none of it was your fault, however the folks who's fault it actually is force you to stay quiet and accept the blame that belongs to them. That's incredibly shitty management and Jack and Katherine should be fucking ashamed of what they've done.

So Glasswalls, CydoniaX, and Locust_Star, I apologize for the incredibly harsh way we've treated you. Although there have been many occasions where you did make mistakes and do silly shit, we wouldn't have gotten on you one tenth the amount we have had your bosses given you the ability to defend yourselves. For that I am sorry. Shoot me an email and I'll send a couple pizzas your way some day. All hush hush of course.

But back to the subject at hand. Jack Buser, Katherine De Leon, for months you've sat quietly in the background and let others take the blame for your incompetence. This is a polite warning to you: We are coming for you. You thought we were bad going after the HCM? Heh, you haven't seen shit yet. Better get some suntan lotion, we're coming after you with the fury of a thousand suns.

Joystik does Home

In this article on Joystik, via Gamasutra they say:

Are marketers beating down the (virtual) door to get into Home? And how much does Sony really earn from the service annually? Until we get less vague statistics and hard numbers, we might never know.
This is true, why WON'T Home staff release numbers. Most Sony related things they release numbers each quarter. Home has been around two years and they haven't said shit. So I decided to read further into the the Gamasutra article. I wanted to pick out some pieces.
Recently, an employee with Veemee, developer of the Home space London Pub, even found it necessary to reportedly say that Home is "not shit" during the Game in Scotland event earlier this year -- apparently he felt that enough people thought Home was shit to warrant such a comment.
Wow, they actually had to go out of their way to say "Home isn't shit." Impressive.

PlayStation Home director Jack Buser acknowledges the skepticism and criticism that the service has garnered since its December 2008 beta launch. But he thinks there's an explanation for it.

"Home is new. We're doing a lot of really new stuff that I think the industry is still wrapping its head around," he said. "We're seeing a lot of innovation in the space, and some of us have hit success."

He added: "And I think it takes some time as the industry as a whole, whether that be consumers or whether that be the media, to start to shift their focus to these new types of platforms and see how people are actually spending their time with the console and with gaming in general. I think we are part of that evolution, part of that conversation."
I'm seriously wondering how in the fuck Sony could ever deal with Jack Buser piloting the SS Bullshit. His PR speak is so weak and terrible. However, a quick peak at his myspace page his education includes:


So an effeminate musician from Kentucky, with a minor in women's studies. This is who they pick? So with this in mind reading comments out of his mouth sound so ridiculous:

I think it takes some time as the industry as a whole, whether that be consumers or whether that be the media, to start to shift their focus to these new types of platforms and see how people are actually spending their time with the console and with gaming in general. I think we are part of that evolution, part of that conversation.
If anyone figures out what the fuck he's saying, please let me know. I long since lost my phony2english dictionary.
They're understanding that through micropayments, they can gain social context and social capital, or they can through gameplay context, upgrade their gameplay experience through microtransactions. And that's just becoming part of gaming.
Oh my christ it hurts to read stuff this stupid sounding.
"Our heritage is games, it's in our DNA, but it's also in the DNA of our users,' said Buser. "Games are the glue that can bind the social network together."



Wednesday, June 30, 2010

Stay Tuned

Massive information about Jack Buser.
Let's get to know him in the absence of CydoniaX
STAY TUNED

Chewout!


Last night I got a somewhat suspicious email. Although I usually call bullshit when I receive insider information, tracking down the person who sent it opened a shitload of doors. I don't plan on posting the entire content of the email because it could easily identify the sender, however it corrects a good chunk of information we have here. Via email: (Removed parts of the email marked with [...] to protect the identifying parts of the email)

Dear PSN Home-Watch Retards: (Had to keep that intro, it's priceless!)

[...] First of all, all the myriad of problems with Home (and you're right about one thing, there are a ton of them) have nothing to do with the community managers.
[...] They don't make business or content decisions, all they do is get paid to interact with and entertain thankless aholes like you.
[...] SCEA Home is failing because of 2 people. #1 being JACK "ABUSER" BUSER. That guy is mentally ill, incompetent, and his entire team HATES him. He has ZERO experience with virtual worlds, the video game industry, or anything else having to do with Home. [...] Want to know the real reason CydoniaX is gone? Buser got rid of her [...] He's a real piece of shit and will be responsible for Home's downfall. Mark my words.

The other person ruining Home is its main producer, KATHERINE DE LEON. She is the 2nd most hated person on that team. [...] Her shitty work speaks for itself: she is responsible for every space published in SCEA Home and they all fucking suck.[...]

If you're going to attack people, at least go after the ones who deserve it. Oh yeah, and your site fucking sucks. Sorry your mom hates you and you never, ever, ever get laid.

[...] Oh and this just in: 2 more people have quit the Home team since Cyd left. [...]

Wednesday, June 2, 2010

Warning: Lameness may cause anal leakage


This topic made me want to stab myself in the scrotum. Jim777, who I've made an extreme effort to not crap on because he's barely legal. But Jesus grape-flavored Christ.

I am turned our favorite Home team into raceable characters in ModNation! So you can tear up the track with Glasswalls or throw a salvo of missiles into Locust_Star, all depending on your mood
As much as I'd like "throw my missile" into Locust_Star, I have to ask, are these people really worth the effort to emulate in a game? I say no. I do however like how Jim777 managed to nail Jack Buser's pedophile meets Johnny Depp Willy Wonka hairdo & CydoniaX's hands seem to be to scale.

Wednesday, February 24, 2010

Extremely Unlikely

This amused me, since one of our followers posted it so nicely. Remember back on the Playstation Blog when Jack Buser stated:

Rest assured that we hear your requests loud and clear (I personally use Home and read the forums daily)
Well someone linked me to his forum account, and it states:
Date Last Visited: 10-30-2009 11:03 PM
Riiiiight.

Tuesday, February 23, 2010

The State of Home? The Opinions of Home!

Jack Buser, the director of Home recently made a blog post, which we've covered here. I'd like to take this moment to highlight some of our favorite comments:

What I would like to know is when do we get the trophy room that was shown so long ago?

I’ve been buying Personal spaces this past week. IDK why, but it attracted me to be on PSHome more. Thanks guys, now I’m addicted :)

Jack Buser replied on February 22, 2010 at 1:57 pm:

Happy to hear it Jetup. We’re glad to have you with us! [editor's note: I'm sure you are glad to have someone funding your pockets.]

Lively conversation on the forums?

Hate to say it, but that just shows how out of touch you guys are. Have you REALLY been to the forums? People with opinions are driven out by your trolling HCVs, or shut down by Lithium staff. It’s “heavily controlled” conversation, not lively in any sense of the word. You can’t hear us, because we are moderated beyond belief. Some things we need to be respectfully frank about, but it just gets shoved to the side.

I’m curious Mr. Jack exactly what it is we have to look forward to? We’re constantly told for months on end “wait and something good will come,” and all we get are ridiculous dance offs and broken games. I’d like to know WHAT it is I’m looking forward to. I understand the gaming industry is packed with secrets, intellectual property rights, and non-disclosure agreements. But would it kill you to let us know what the status of the core update? Or when we can expect to not wait 10-30 minutes for bootup?

As for the “games” most are completely terrible. I wouldn’t use this as a bragging right. When they function, which is rare, most times the game is simply just duller then dirt.

My apologies for being brutally honest, but I’ve sunk HUNDRES of dollars into home, and it honestly hasn’t been worth it yet.

I don’t really care about new features, but please, PLEASE make sure you fix Home stability, load times when starting up, when using the wardrobe, loading new spaces, etc. Increasing the cache size feels useless right now so I reduced it back to 3gb and funnily enough, Home is now faster but can still use improvement.

Oh and let’s not forget the Central Plaza glitch which has been going on around the time 1.30 released.

Did Jack actually use the words “a renewed focos on OPEN DIALOGUE”?!!!

When have you ever focused on open dialogue?

You removed voice chat from HOME, and then HEAVILY censored the crummy little voice chat you left us with.

You never respond to comments or participate on the blog (other than to post advertisements for crap that nobody ever requested).

The state of HOME is a sorry one yet you’d paint it otherwise? No mention of how buggy it is? This program crashes my PS3 constantly like nothing else! That kind of stuff doesn’t slide with other PS3 software and it sure shouldn’t with HOME. Who developed this thing anyway? I can’t imagine it was any real game developer as Sony studios alone have put out many great games on the PS3 with open worlds and minimal loading, yet HOME is a bunch of tiny rooms and still chugs. Is it running off of only 1 SPU or something? I try to enjoy it for what it is but it fights me tooth and nail every step of the way. The long loading, extreme slowdown and crashing needs to go. Then you can get back to selling non-existant things that are now costing as much as actual games (for example LocoRoco apartment and LocoRoco Cocoreccho share the same price).

Yeah please focus on a few updates that would improve the functionality of Home. We don’t need new spaces and costumes every update when you cannot go from space to space without a loading screen or downloading the space over and over again.

I have been a daily user of Home for almost a year, And a some what daily poster on the forums. This is the first time upper management has even stepped up to give us some feedback. I may be wrong, But it’s the first iv’e seen.

Unfortunately, almost every independent ps3 based project I’ve seen Sony put out has been filled with potential but lacking in execution and PS Home is no exception. I believe the developers working for you are somewhat short-sighted.

Wow Home is the longest BETA ever and seems to be getting very boring to use…

WILL HOME EVER COME OUT OF BETA?

LOADING TAKES FOREVER, IT TAKES LIKE 10MIN FROM THE MOMENT YOU PRESS X TO START TO THE MOMENT YOU CAN CONTROL YOUR CHARACTER.

Home lacks focus and as a result I have always felt awkward when using it.

I deleted Home long ago. i did it to get my 3GB back and because it had no appeal for me. I want DA GAMES!!! thats why i bought a PS3 early, only to get short changed in the memory dept. Believe me, if i had the HD space id glady stroll around Home a little, but a transfer at this point is a hassle and of course $$$$$$

Its been quite a while since the open beta started. Is Home ever going to stop being a beta?

Hm, how do I respond to something like this.. Well, more power to you and home.. Personally, I know everyone looks at me as a complainer, but sorry, I’m just trying to watch out for other people and I posted in the TRASHED ASS lithium forums my concerns on false advertising and paying for items you never get, but Lithium doesn’t appreciate comments like that. I’ll be glad when the day comes when Sony does their own forums, and ditches 3rd party forum idiots who don’t know what they are doing, other then destroying Sony’s Rep. But other then that, I enjoy home and I use it a lot, and I will continue to support home as much as I can, even though there are several issues in home that need to be addressed, like unstable connections, lag, and not to mention one of the biggest problems which is the favoritism among home mangers and certain users of the forums.

PS. People asking for TV’s and music, you might as well forget it, I personally don’t ever see that happening.. I mean look at the constant F13’s, the lag, network errors. No, this will never happen. I mean heck go to Mui Mui boat, see how long you can stay there before you crash.. or better yet how long it takes you to leave!

Here’s to homes future!

@ mr. jack buser

maybe you’ll answer me about what happened to the wizards den? the rest of your team won’t…

LMFAO @ Home. The first time I tried it, I got some weird Hard Drive error after home installed. Uninstalled it right away and after that I never touched it.

YAWNNNNNNNNNNNNNNNNNNNNNNN

HUGE waste of MILLIONS of development dollars. Not ONE of my PSN friends use home. EVER

There’s no point in asking any further qustions…Jack has already fulfilled his “Look at me listen” quota.

Now he’s back to ignoring the hell out of the PS3 community.

epic.

Monday, February 22, 2010

The State of PlayStation Home

Written by: Kapow

I just read this funny joke, it's called "The State of PlayStation Home." You can find it
here.

I just wanted to point out these 2 comments because i thought they were particular funny:

:Jim777 | February 22nd, 2010 at 1:48 pm

Thank you for this amazing application Jack, and for the love of God drop by the forums and make a post or to ;)

Also come out to some events we would LOVE to have you.

Jack Buser's Avatar

Jack Buser replied on February 22, 2010 at 2:03 pm

Thanks and noted Jim777. Good to hear from you and stay tuned :


and in response:


[Name Changed] | February 22nd, 2010 at 2:11 pm

Hey jim777 think you have a little brown stuff on your nose there bud… LMAO!!

I just thought that was pretty funny and wanted to share it with all of you! Hit the link up top to view the blog post by "Jack Buser" (or one of his interns, who knows) and the following comments. Notice the particular ones he chooses to respond to. Please stop boosting this guys ego.


Thursday, January 7, 2010

Why is this Forum So Micromanaged?

Sent in via Email:

I love the blog! keep up the good work. I wanted you to see this if you haven't http://boardsus.playstation.com/playstation/board/message?board.id=ps3home&thread.id=868317 It's funny because someone posts: I can see that. And I'm all for HeatherShow's plan to write Jack Buser too. Why is this forum so micromanaged?? Sony is acting like a corporation in a state of hysteria. and then right after it's locked lmao

[name removed]
Yes, I saw that topic prior to this. I had no idea it got locked. It seemed like such a good topic too.